Difference between revisions of "Developer documentation"

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== Hardware platform  ==
 
== Hardware platform  ==
 
*[[WormBase_Infrastructure|Hardware Platform overview]] - ''A complete accounting of WormBase compute resources.
 
*[[WormBase_Infrastructure|Hardware Platform overview]] - ''A complete accounting of WormBase compute resources.
*[[Administration:WormBase Production Environment|Production Environment]] - ''Building, Configuring, and Maintaining the WormBase production environment''
 
*[[Administration:WormBase Development Environment|Development Environment]] - ''Building, Configuring, and Maintaining the WormBase development server''
 
  
 
= Administration  =
 
= Administration  =

Revision as of 16:00, 24 December 2010

This page contains information pertinent to employees of WormBase.

Project Management

Web Site Development Guidelines

Documents pertaining to WormBase 2.0

Architecture

Software platform

  • Software Platform overview -- An overview of the full software platform, including the web application, reverse proxy, and http servers
  • Application overview - An overview of the web application, including MVC structure, request flow, caching, etc
  • Configuration -- Application and view configuration: formatting and standards
  • WormBase::API -- The WormBase data model, maintained external to the web application
  • View -- Templating system, commom template elements, javascript, and CSS
  • Model -- The web application model; thin, glued to the external Model
  • Controller -- Overview of controller files and actions
  • NFS at WormBase

Hardware platform

Administration

Updates

Routine Administration Tasks

Monitoring and Crises Management

Load balancing and Failover

Frozen Releases

Source Code Repositories

We use the distributed source code management system Mercurial. Projects are hosted on BitBucket.

How-To create, check out, and manage our repositories

Deprecated Documentation

The good word gone bad. Cruft. Lint. Maybe useful. Probably not.

Rearchitecture

  • HOWTO migrate a CGI - quick overview of how to migrate an existing CGI into a Model, Controller, and View. Sparse


Frozen Releases as Virtual Machines