Difference between revisions of "Developer documentation"

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== Monitoring and Crises Management ==
 
== Monitoring and Crises Management ==
*[[Monitoring services and servers|Monitoring services and servers]] - ''Current version of the document''
 
 
*[[Crises Recovery Plan|Crises Recovery Plan]] - ''Everything breaks. Here's how to fix it.''
 
*[[Crises Recovery Plan|Crises Recovery Plan]] - ''Everything breaks. Here's how to fix it.''
 
* [[General_administration|General administration and monitoring notes]] - ''Partially redundant, sorry''
 
* [[General_administration|General administration and monitoring notes]] - ''Partially redundant, sorry''

Revision as of 15:41, 31 July 2011

This page contains information pertinent to employees of WormBase.

Project Management

Data Model and Data Development

Web Site Development Guidelines

Documents pertaining to WormBase 2.0


The Web Application

  • Application overview - An overview of the web application, including MVC structure, request flow, caching, etc
  • Configuration -- Application and view configuration: formatting and standards
  • WormBase::API -- The WormBase data model, maintained external to the web application
  • View -- Templating system, commom template elements, javascript, and CSS
  • Model -- The web application model; thin, glued to the external Model
  • Controller -- Overview of controller files and actions

Information for third party developers

Administration

Architecture

Software Platform

Hardware Platform

Software Life Cycle

Measuring Application Performance

Routine Administration Tasks

Monitoring and Crises Management

Frozen Releases

Source Code Repositories

We use the distributed source code management system Mercurial. Projects are hosted on BitBucket.

How-To create, check out, and manage our repositories

Developer Notes

Deprecated Documentation

The good word gone bad. Cruft. Lint. Maybe useful. Probably not.

Load balancing and Failover

Rearchitecture

  • HOWTO migrate a CGI - quick overview of how to migrate an existing CGI into a Model, Controller, and View. Sparse


Frozen Releases as Virtual Machines